Gaming to Learn: Pedagogical Uses of Board Games
The author explores how history is portrayed in board games. Topics include popular recognition of historic figures such as polymath Leonardo Da Vinci, playwright William Shakespeare, and political theorist Niccolo Machiavelli; historical accuracy in games; and games such as The Princes of Florence...
1. VerfasserIn: | |
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Medienart: | Elektronisch Aufsatz |
Sprache: | Englisch |
Verfügbarkeit prüfen: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Veröffentlicht: |
Sixteenth Century Journal Publishers, Inc.
[2019]
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In: |
The sixteenth century journal
Jahr: 2019, Band: 50, Heft: 4, Seiten: 1135-1141 |
RelBib Classification: | KAG Kirchengeschichte 1500-1648; Reformation; Humanismus; Renaissance RF Christliche Religionspädagogik; Katechetik ZF Pädagogik |
weitere Schlagwörter: | B
EDUCATIONAL games
B HISTORY education B HISTORY in popular culture B board games |
Zusammenfassung: | The author explores how history is portrayed in board games. Topics include popular recognition of historic figures such as polymath Leonardo Da Vinci, playwright William Shakespeare, and political theorist Niccolo Machiavelli; historical accuracy in games; and games such as The Princes of Florence which promotes humanistic attitudes towards social networking, the game Carcassone which portrays country life in Medieval France, and the Medieval battle game Dominion. |
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ISSN: | 2326-0726 |
Enthält: | Enthalten in: The sixteenth century journal
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