The Sacred and the Digital. Critical Depictions of Religions in Digital Games

In this editorial, guest editor Frank Bosman introduces the theme of the special issue on critical depictions of religion in video games. He does so by giving a tentative oversight of the academic field of religion and video game research up until present day, and by presenting different ways in whi...

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Bibliographic Details
Published in:Religions
Main Author: Bosman, Frank 1978- (Author)
Format: Electronic Article
Language:English
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Published: MDPI [2019]
In: Religions
Further subjects:B Religion Studies
B Game Studies
B games and religion studies
B religion criticism
Online Access: Volltext (doi)
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Description
Summary:In this editorial, guest editor Frank Bosman introduces the theme of the special issue on critical depictions of religion in video games. He does so by giving a tentative oversight of the academic field of religion and video game research up until present day, and by presenting different ways in which game developers critically approach (institutionalized, fictional and non-fictional) religions in-game, of which many are discussed by individual authors later in the special issue. In this editorial, Bosman will also introduce all articles of the special issue at hand.
ISSN:2077-1444
Contains:Enthalten in: Religions
Persistent identifiers:DOI: 10.3390/rel10020130