‘Instant Karma - '—Moral Decision Making Systems in Digital Games

Moral decision making systems have long been a popular and widely discussed part of computer games; especially in—but not limited to—role-playing games and other games with strong narrative elements. In this article, an attempt will be made to draw a connection between historic and recent concepts o...

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Détails bibliographiques
Publié dans:Religions
Auteur principal: Knoll, Tobias (Auteur)
Type de support: Électronique Article
Langue:Anglais
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Publié: MDPI [2018]
Dans: Religions
Sujets non-standardisés:B game mechanics
B moral decision making
B Digital Games
B Karma
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Résumé:Moral decision making systems have long been a popular and widely discussed part of computer games; especially in—but not limited to—role-playing games and other games with strong narrative elements. In this article, an attempt will be made to draw a connection between historic and recent concepts of karma and moral decision making systems in digital games, called ‘karma systems'. At the same time, a detailed analysis of one such system (that of Mass Effect 2) will be provided.
ISSN:2077-1444
Contient:Enthalten in: Religions
Persistent identifiers:DOI: 10.3390/rel9040131