The Pop Theology of Videogames: Producing and Playing with Religion

Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin’s Creed to find out how and why the Pop Theology of Videogames is so appealing to modern...

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Bibliographic Details
Main Author: Wildt, Lars (Author)
Format: Electronic Book
Language:English
Check availability: HBZ Gateway
Fernleihe:Fernleihe für die Fachinformationsdienste
Published: Amsterdam Amsterdam University Press 2023
In:Year: 2023
Series/Journal:Games and Play 8
Further subjects:B Videogames, religion, production studies, consumption studies, qualitative sociology
B NON-CLASSIFIABLE
B Video Games Religious aspects
Online Access: Cover (lizenzpflichtig)
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Parallel Edition:Erscheint auch als: 9789463729864