Spreading Learning through Fake News Games

To enhance news and information literacy skills for college students, I used three games related to the spread of disinformation, Harmony Square (2020), Fake it to Make it (2017), and Troll Factory (2019). I found that the simpler games with a series of scaffolded, meaningful choices better supporte...

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Bibliographic Details
Subtitles:"Special Issue 'Revisiting Teaching and Games. Mapping out Ecosystems of Learning', edited by Björn Berg Marklund, Jordan Loewen-Colón and Maria Saridaki"
Main Author: Schrier, Karen Kat (Author)
Format: Electronic Article
Language:English
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Fernleihe:Fernleihe für die Fachinformationsdienste
Published: 2021
In: Gamevironments
Year: 2021, Volume: 15, Pages: 362-379
Further subjects:B Learning
B Disinformation
B Games
B News
B Gamevironments
B Information Literacy
B News Literacy
B Gaming
B Digital Games
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