Gaming to Learn: Pedagogical Uses of Board Games

The author explores how history is portrayed in board games. Topics include popular recognition of historic figures such as polymath Leonardo Da Vinci, playwright William Shakespeare, and political theorist Niccolo Machiavelli; historical accuracy in games; and games such as The Princes of Florence...

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Détails bibliographiques
Auteur principal: DeSilva, Jennifer Mara 1976- (Auteur)
Type de support: Électronique Article
Langue:Anglais
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Publié: Sixteenth Century Journal Publishers, Inc. [2019]
Dans: The sixteenth century journal
Année: 2019, Volume: 50, Numéro: 4, Pages: 1135-1141
RelBib Classification:KAG Réforme; humanisme; Renaissance
RF Pédagogie religieuse
ZF Pédagogie
Sujets non-standardisés:B EDUCATIONAL games
B HISTORY education
B HISTORY in popular culture
B board games
Description
Résumé:The author explores how history is portrayed in board games. Topics include popular recognition of historic figures such as polymath Leonardo Da Vinci, playwright William Shakespeare, and political theorist Niccolo Machiavelli; historical accuracy in games; and games such as The Princes of Florence which promotes humanistic attitudes towards social networking, the game Carcassone which portrays country life in Medieval France, and the Medieval battle game Dominion.
ISSN:2326-0726
Contient:Enthalten in: The sixteenth century journal