"I Left Valheim For This?" The Gaming Cultures of Valheim. A Conference Report

The Network for the Cultural Study of Videogaming (NCSV) at the University of North Carolina at Greensboro (UNCG) focuses on promoting the research of video games and the cultures surrounding them, due to the observed importance of video games as cultural facilitators. On 29 April 2022, the network...

Full description

Saved in:  
Bibliographic Details
Main Author: Rosenberg, Sophia (Author)
Format: Electronic Article
Language:English
Check availability: HBZ Gateway
Journals Online & Print:
Drawer...
Fernleihe:Fernleihe für die Fachinformationsdienste
Published: 2022
In: Gamevironments
Year: 2022, Volume: 16, Pages: 126-144
Standardized Subjects / Keyword chains:B Valheim / Design / Culture / Germanic peoples / Mythology
RelBib Classification:AZ New religious movements
BD Ancient European religions
ZD Psychology
ZG Media studies; Digital media; Communication studies
Further subjects:B gamevironments
B Valheim
B Cultural Analysis
B Cultural Studies
B Video Games
B Game Culture
B Conference program 2022
B Conference
Online Access: Volltext (kostenfrei)
Volltext (kostenfrei)

MARC

LEADER 00000caa a22000002 4500
001 1813392099
003 DE-627
005 20230213094233.0
007 cr uuu---uuuuu
008 220808s2022 xx |||||o 00| ||eng c
024 7 |a 10.48783/gameviron.v16i16.189  |2 doi 
035 |a (DE-627)1813392099 
035 |a (DE-599)KXP1813392099 
040 |a DE-627  |b ger  |c DE-627  |e rda 
041 |a eng 
084 |a 0  |2 ssgn 
100 1 |a Rosenberg, Sophia  |e VerfasserIn  |4 aut 
245 1 0 |a "I Left Valheim For This?" The Gaming Cultures of Valheim. A Conference Report 
264 1 |c 2022 
336 |a Text  |b txt  |2 rdacontent 
337 |a Computermedien  |b c  |2 rdamedia 
338 |a Online-Ressource  |b cr  |2 rdacarrier 
520 |a The Network for the Cultural Study of Videogaming (NCSV) at the University of North Carolina at Greensboro (UNCG) focuses on promoting the research of video games and the cultures surrounding them, due to the observed importance of video games as cultural facilitators. On 29 April 2022, the network held their first international conference called "'I Left Valheim For This?' The Gaming Cultures of Valheim." It was held virtually over Zoom, and across two panels, presented papers from several interdisciplinary academics that all focused on Valheim (2021), a survival-sandbox game based in Norse mythology. The first panel - Valheim In Practice - focused on an analysis of both in-game mechanics and events, while the second panel - Valheim In Theory - presented research on broader cultural aspects regarding the games’ narrative, inspiration, and online community. The result came in the form of expert scholarship that covered multiple unique aspects of the game that not only promoted conversation, but allowed presenters to showcase their recent research and analysis to a panel of like-minded individuals who were equally passionate about the overarching topic. This report provides an overview of each presentation from both panels, and highlights notable aspects of the conference, including interconnecting discussions, thought-provoking interpretations, and comments from participants and attendees. 
650 4 |a Conference 
650 4 |a Cultural Analysis 
650 4 |a Cultural Studies 
650 4 |a Game Culture 
650 4 |a Valheim 
650 4 |a Video Games 
650 4 |a gamevironments 
652 |a AZ:BD:ZD:ZG 
655 7 |a Konferenzschrift  |y 2022  |0 (DE-588)1071861417  |0 (DE-627)826484824  |0 (DE-576)433375485  |2 gnd-content 
689 0 0 |d s  |0 (DE-588)1280825995  |0 (DE-627)1834593603  |2 gnd  |a Valheim 
689 0 1 |d s  |0 (DE-588)4011510-0  |0 (DE-627)106352466  |0 (DE-576)208893903  |2 gnd  |a Design 
689 0 2 |d s  |0 (DE-588)4125698-0  |0 (DE-627)104470348  |0 (DE-576)209578750  |2 gnd  |a Kultur 
689 0 3 |d s  |0 (DE-588)4075459-5  |0 (DE-627)106086189  |0 (DE-576)209197900  |2 gnd  |a Nordgermanen 
689 0 4 |d s  |0 (DE-588)4041005-5  |0 (DE-627)104616903  |0 (DE-576)209043016  |2 gnd  |a Mythologie 
689 0 |5 (DE-627) 
773 0 8 |i Enthalten in  |t Gamevironments  |d Bremen, 2014  |g 16(2022), Seite 126-144  |h Online-Ressource  |w (DE-627)815396848  |w (DE-600)2805691-7  |w (DE-576)424664925  |x 2364-382X  |7 nnns 
773 1 8 |g volume:16  |g year:2022  |g pages:126-144 
856 4 0 |u https://doi.org/10.48783/gameviron.v16i16.189  |x Resolving-System  |z kostenfrei  |3 Volltext 
856 4 0 |u https://journals.suub.uni-bremen.de/index.php/gamevironments/article/view/189  |x Verlag  |z kostenfrei  |3 Volltext 
936 u w |d 16  |j 2022  |h 126-144 
951 |a AR 
ELC |a 1 
LOK |0 000 xxxxxcx a22 zn 4500 
LOK |0 001 417675527X 
LOK |0 003 DE-627 
LOK |0 004 1813392099 
LOK |0 005 20221108120755 
LOK |0 008 220808||||||||||||||||ger||||||| 
LOK |0 040   |a DE-Tue135  |c DE-627  |d DE-Tue135 
LOK |0 092   |o n 
LOK |0 852   |a DE-Tue135 
LOK |0 852 1  |9 00 
LOK |0 935   |a ixzs  |a ixzo 
LOK |0 936ln  |0 1442043326  |a AZ 
LOK |0 936ln  |0 1442043385  |a BD 
LOK |0 936ln  |0 1442053747  |a ZD 
LOK |0 936ln  |0 1764172264  |a ZG 
OAS |a 1 
ORI |a SA-MARC-ixtheoa001.raw 
REF |a Nordische Mythologie 
REL |a 1 
STA 0 0 |a Culture,Culture,Culture,Design,Germanic peoples,North Germanic peoples,Mythology 
STB 0 0 |a Culture,Culture,Civilisation,Civilisation,Culture,Civilisation (motif),Civilisation,Design,Dessein,Dessein,Germains septentrionaux,Mythologie 
STC 0 0 |a Cultura,Cultura,Design,Deseño,Deseño,Mitología,Pueblos germánicos septentrionales 
STD 0 0 |a Cultura,Cultura,Design,Mitologia,Popoli germanici settentrionali 
STE 0 0 |a 北日耳曼人,文化,神话,神话学 
STF 0 0 |a 北日耳曼人,文化,神話,神話學,設計 
STG 0 0 |a Cultura,Cultura,Design,Desenho,Desenho,Mitologia,Povos germânicos setentrionais 
STH 0 0 |a Дизайн,Культура (мотив),Культура,Мифология,Северные германцы 
STI 0 0 |a Design,Σχεδιασμός,Ντιζάιν,Βόρεια Γερμανικά φύλα,Μυθολογία,Πολιτισμός <μοτίβο>,Πολιτισμός,Κουλτούρα,Κουλτούρα (μοτίβο) 
SUB |a REL 
SYG 0 0 |a Formgebung,Eingetragenes Design , Culture , Seegermanen , Göttersage,Göttersage 
TIM |a 100020220101_100020221231  |b 2022 - 2022