Spreading Learning through Fake News Games

To enhance news and information literacy skills for college students, I used three games related to the spread of disinformation, Harmony Square (2020), Fake it to Make it (2017), and Troll Factory (2019). I found that the simpler games with a series of scaffolded, meaningful choices better supporte...

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Autres titres:"Special Issue 'Revisiting Teaching and Games. Mapping out Ecosystems of Learning', edited by Björn Berg Marklund, Jordan Loewen-Colón and Maria Saridaki"
Auteur principal: Schrier, Karen Kat (Auteur)
Type de support: Électronique Article
Langue:Anglais
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Fernleihe:Fernleihe für die Fachinformationsdienste
Publié: 2021
Dans: Gamevironments
Année: 2021, Volume: 15, Pages: 362-379
Sujets non-standardisés:B Learning
B Disinformation
B Games
B News
B Gamevironments
B Information Literacy
B News Literacy
B Gaming
B Digital Games
Accès en ligne: Volltext (kostenfrei)
Volltext (kostenfrei)