The Ethics of Citizen Science and Knowledge Games: Five Emerging Questions About Games that Support Citizen Science
Citizen science games such as Foldit (2008), EteRNA (2010), Eyewire (2012), and StallCatchers (2016) have been increasingly used to produce new knowledge. These games rely on the participation of the public - often amateurs or nonscientists - to help solve large-scale problems by contributing and an...
Autres titres: | "Special Issue 'Revisiting Teaching and Games. Mapping out Ecosystems of Learning', edited by Björn Berg Marklund, Jordan Loewen-Colón and Maria Saridaki" |
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Auteur principal: | |
Type de support: | Électronique Article |
Langue: | Anglais |
Vérifier la disponibilité: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Publié: |
2021
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Dans: |
Gamevironments
Année: 2021, Volume: 15, Pages: 130-196 |
Sujets non-standardisés: | B
Ethics
B Games B Sciences participatives B Gamevironments |
Accès en ligne: |
Volltext (kostenfrei) Volltext (kostenfrei) |
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