The Ethics of Citizen Science and Knowledge Games: Five Emerging Questions About Games that Support Citizen Science
Citizen science games such as Foldit (2008), EteRNA (2010), Eyewire (2012), and StallCatchers (2016) have been increasingly used to produce new knowledge. These games rely on the participation of the public - often amateurs or nonscientists - to help solve large-scale problems by contributing and an...
Nebentitel: | "Special Issue 'Revisiting Teaching and Games. Mapping out Ecosystems of Learning', edited by Björn Berg Marklund, Jordan Loewen-Colón and Maria Saridaki" |
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1. VerfasserIn: | |
Medienart: | Elektronisch Aufsatz |
Sprache: | Englisch |
Verfügbarkeit prüfen: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Veröffentlicht: |
2021
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In: |
Gamevironments
Jahr: 2021, Band: 15, Seiten: 130-196 |
weitere Schlagwörter: | B
Ethics
B Games B Gamevironments B Citizen Science |
Online Zugang: |
Volltext (kostenfrei) Volltext (kostenfrei) |