The Ethics of Citizen Science and Knowledge Games: Five Emerging Questions About Games that Support Citizen Science

Citizen science games such as Foldit (2008), EteRNA (2010), Eyewire (2012), and StallCatchers (2016) have been increasingly used to produce new knowledge. These games rely on the participation of the public - often amateurs or nonscientists - to help solve large-scale problems by contributing and an...

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Bibliographic Details
Subtitles:"Special Issue 'Revisiting Teaching and Games. Mapping out Ecosystems of Learning', edited by Björn Berg Marklund, Jordan Loewen-Colón and Maria Saridaki"
Main Author: Schrier, Karen Kat (Author)
Format: Electronic Article
Language:English
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Published: 2021
In: Gamevironments
Year: 2021, Volume: 15, Pages: 130-196
Further subjects:B Ethics
B Citizen science
B Games
B Gamevironments
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