Inaudible Systems, Sonic Users: Sound Interfaces and the Design of Audibility Layouts in Digital Games

The audible dimension of computer games is revealing of contemporary digital culture and the restructuring of the current media ecology. In this article, I observe some of these rearrangements through a tentative probing of the interfacing conditions of gaming established by their sound design proje...

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Détails bibliographiques
Auteur principal: Luersen, Eduardo Harry (Auteur)
Type de support: Électronique Article
Langue:Anglais
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Publié: 2021
Dans: Gamevironments
Année: 2021, Volume: 14, Pages: 50-84
Sujets / Chaînes de mots-clés standardisés:B Jeu vidéo / Audiovisualisierung / Chaînes stéréophoniques / Développeur de jeux vidéo
RelBib Classification:ZA Sciences sociales
ZG Sociologie des médias; médias numériques; Sciences de l'information et de la communication
Sujets non-standardisés:B Industrial Design
B gamevironments
B Audiovisual Culture
B 200
B Ludification
B User Interfaces
B Media Archaeology
B Sound Design
B Digital Games
B Media Ecology
Accès en ligne: Volltext (lizenzpflichtig)
Description
Résumé:The audible dimension of computer games is revealing of contemporary digital culture and the restructuring of the current media ecology. In this article, I observe some of these rearrangements through a tentative probing of the interfacing conditions of gaming established by their sound design projects. Through a media-archaeological approach, I observe how sonic space is organized, especially in the design of digital games in first and third-person perspective, taking part in the construction of playable audiovisual environments. I begin the article with a brief examination of different concepts of interface, and probe how the sound design of games may relate with previous audiovisual formats. Then, I analyze the particular ways in which computers and humans are interfaced through sound in order to estimate how user interfaces are representative of underlying reorganizations in contemporary sensibility and culture.
ISSN:2364-382X
Contient:Enthalten in: Gamevironments
Persistent identifiers:DOI: 10.26092/ELIB/919