The Computational Science of Religion
This article provides a basic overview of the most common methods of computer modelling and simulation that are currently being used to study religion. It focuses on the use (and illustrates the value) of system dynamics models, agent-based models, including game theory and multi-agent artificial in...
Publié dans: | Journal for the cognitive science of religion |
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Auteurs: | ; |
Type de support: | Électronique Article |
Langue: | Anglais |
Vérifier la disponibilité: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Publié: |
Equinox Publ.
[2021]
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Dans: |
Journal for the cognitive science of religion
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Sujets / Chaînes de mots-clés standardisés: | B
Modelage
/ Dynamique des systèmes
/ Théorie du jeu
/ Intelligence artificielle
/ Réseau neuronal
/ Méthode
/ Science des religions
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RelBib Classification: | AA Sciences des religions AE Psychologie de la religion NCJ Science et éthique |
Sujets non-standardisés: | B
Simulation
B system dynamic model B Artificial Intelligence B Natural Language Processing B Religion B agentbased model B computer modelling |
Accès en ligne: |
Volltext (Verlag) Volltext (doi) |
Résumé: | This article provides a basic overview of the most common methods of computer modelling and simulation that are currently being used to study religion. It focuses on the use (and illustrates the value) of system dynamics models, agent-based models, including game theory and multi-agent artificial intelligence models, and artificial neural networks. General use case examples are provided, and considerations for future research are discussed. We conclude by encouraging scholars interested in religion and related fields to incorporate techniques from the computational science of religion into their collaborative methodological toolkits. |
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ISSN: | 2049-7563 |
Contient: | Enthalten in: Journal for the cognitive science of religion
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Persistent identifiers: | DOI: 10.1558/jcsr.38669 |