Democracy dies playfully: three questions: introductory thoughts on the papers assembled and beyond

In this introduction to the special issue, we trace the digital game’s potential to represent (un)democratic political systems. We pose three central questions: Is the digital game an undemocratic medium? Is digital game development undemocratic? And: Are digital game communities undemocratic? By an...

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Autres titres:Special Issue: "Democracy Dies Playfully: (Anti-)Democratic Ideas in and Around Video Games"
Auteurs: Pfister, Eugen (Auteur) ; Winnerling, Tobias (Auteur) ; Zimmermann, Felix 1993- (Auteur)
Type de support: Électronique Article
Langue:Anglais
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Publié: 2020
Dans: Gamevironments
Année: 2020, Volume: 13, Pages: 1-34
Sujets / Chaînes de mots-clés standardisés:B Jeu vidéo / Spieler / Communauté / Démocratie / Identité politique
RelBib Classification:ZC Politique en général
ZG Sociologie des médias; médias numériques; Sciences de l'information et de la communication
Sujets non-standardisés:B gamevironments
B game mechanics
B Political systems
B Game Studies
B procedural rhetoric
B Democracy
B game communities
B game development
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Description
Résumé:In this introduction to the special issue, we trace the digital game’s potential to represent (un)democratic political systems. We pose three central questions: Is the digital game an undemocratic medium? Is digital game development undemocratic? And: Are digital game communities undemocratic? By answering these three questions, we engage with the implications of different digital game’s narratives and game mechanics, with common concerns about working conditions in game development as well as with group dynamics in game communities. In every section, the contributions to this special issue are presented and linked to these overarching themes.
ISSN:2364-382X
Contient:Enthalten in: Gamevironments
Persistent identifiers:DOI: 10.26092/elib/400