At the edge of utopia: esports, neoliberalism and the gamer culture’s descent into madness

This article discusses the controversy regarding Brazilian Senate Bill No. 383, which deals with the regulation of esports activity in the country. We analyzed the conversation about the hashtag #TodosContraPLS383, a repudiation movement organized on Twitter in November 2019, to engender an argument...

Full description

Saved in:  
Bibliographic Details
Subtitles:Special Issue: "Democracy Dies Playfully: (Anti-)Democratic Ideas in and Around Video Games"
Authors: Falcão, Thiago (Author) ; Marques, Daniel (Author) ; Mussa, Ivan (Author) ; Macedo, Tarcízio (Author)
Format: Electronic Article
Language:English
Check availability: HBZ Gateway
Journals Online & Print:
Drawer...
Fernleihe:Fernleihe für die Fachinformationsdienste
Published: 2020
In: Gamevironments
Year: 2020, Volume: 13, Pages: 382-419
Standardized Subjects / Keyword chains:B Brazil / Jurisdiction / Computer game / eSports (Contests) / Spieler / Culture / Regulation
RelBib Classification:ZA Social sciences
ZB Sociology
ZG Media studies; Digital media; Communication studies
Further subjects:B gamevironments
B esports
B gamer culture
B Brazil
B Neoliberalism
Online Access: Volltext (kostenfrei)

MARC

LEADER 00000caa a2200000 4500
001 1747645796
003 DE-627
005 20211028164615.0
007 cr uuu---uuuuu
008 210205s2020 gw |||||o 00| ||eng c
024 7 |a 10.26092/elib/411  |2 doi 
035 |a (DE-627)1747645796 
035 |a (DE-599)KXP1747645796 
040 |a DE-627  |b ger  |c DE-627  |e rda 
041 |a eng 
044 |c XA-DE-HB 
084 |a 0  |2 ssgn 
100 1 |a Falcão, Thiago  |e VerfasserIn  |4 aut 
245 1 0 |a At the edge of utopia  |b esports, neoliberalism and the gamer culture’s descent into madness  |c Thiago Falcão, Daniel Marques, Ivan Mussa, Tarcízio Macedo 
246 1 |i Rubrikentitel  |a Special Issue: "Democracy Dies Playfully: (Anti-)Democratic Ideas in and Around Video Games" 
264 1 |c 2020 
336 |a Text  |b txt  |2 rdacontent 
337 |a Computermedien  |b c  |2 rdamedia 
338 |a Online-Ressource  |b cr  |2 rdacarrier 
520 |a This article discusses the controversy regarding Brazilian Senate Bill No. 383, which deals with the regulation of esports activity in the country. We analyzed the conversation about the hashtag #TodosContraPLS383, a repudiation movement organized on Twitter in November 2019, to engender an argument that criticizes (1) the relations between the games industry and its practices of governance and (2) how individuals assimilate neoliberal discourse within this culture. From an ethnomethodological approach and through qualitative analysis that employs ATLAS.ti to collect and make sense of the data, we reconstruct a narrative that debates anti-regulation rhetoric, exposing gamer culture's relationship with neoliberal ideology. 
583 1 |a Archivierung/Langzeitarchivierung gewährleistet  |f PEHB  |2 pdager  |5 DE-46 
650 4 |a esports 
650 4 |a Neoliberalism 
650 4 |a gamer culture 
650 4 |a Brazil 
650 4 |a gamevironments 
652 |a ZA:ZB:ZG 
689 0 0 |d g  |0 (DE-588)4008003-1  |0 (DE-627)106370383  |0 (DE-576)208873732  |2 gnd  |a Brasilien 
689 0 1 |d s  |0 (DE-588)4115710-2  |0 (DE-627)105812242  |0 (DE-576)209495456  |2 gnd  |a Rechtsprechung 
689 0 2 |d s  |0 (DE-588)4010457-6  |0 (DE-627)106357794  |0 (DE-576)208888152  |2 gnd  |a Computerspiel 
689 0 3 |d s  |0 (DE-588)1024265765  |0 (DE-627)719471176  |0 (DE-576)368206734  |2 gnd  |a E-Sport 
689 0 4 |d s  |0 (DE-588)4182266-3  |0 (DE-627)105311812  |0 (DE-576)210010371  |2 gnd  |a Spieler 
689 0 5 |d s  |0 (DE-588)4125698-0  |0 (DE-627)104470348  |0 (DE-576)209578750  |2 gnd  |a Kultur 
689 0 6 |d s  |0 (DE-588)4201190-5  |0 (DE-627)105167835  |0 (DE-576)210140321  |2 gnd  |a Regulierung 
689 0 |5 (DE-627) 
700 1 |a Marques, Daniel  |e VerfasserIn  |0 (orcid)0000-0002-4777-5538  |4 aut 
700 1 |a Mussa, Ivan  |e VerfasserIn  |4 aut 
700 1 |a Macedo, Tarcízio  |e VerfasserIn  |4 aut 
773 0 8 |i Enthalten in  |t Gamevironments  |d Bremen, 2014  |g 13(2020), Seite 382-419  |h Online-Ressource  |w (DE-627)815396848  |w (DE-600)2805691-7  |w (DE-576)424664925  |x 2364-382X  |7 nnns 
773 1 8 |g volume:13  |g year:2020  |g pages:382-419 
856 4 0 |u http://dx.doi.org/10.26092/elib/411  |x Resolving-System  |z kostenfrei 
935 |i DSpace 
936 u w |d 13  |j 2020  |h 382-419 
951 |a AR 
ELC |a 1 
LOK |0 000 xxxxxcx a22 zn 4500 
LOK |0 001 3866011555 
LOK |0 003 DE-627 
LOK |0 004 1747645796 
LOK |0 005 20211028164615 
LOK |0 008 210219||||||||||||||||ger||||||| 
LOK |0 040   |a DE-Tue135  |c DE-627  |d DE-Tue135 
LOK |0 092   |o n 
LOK |0 852   |a DE-Tue135 
LOK |0 852 1  |9 00 
LOK |0 935   |a ixzs 
LOK |0 936ln  |0 1442053771  |a ZA 
LOK |0 936ln  |0 1442053755  |a ZB 
LOK |0 936ln  |0 1764172264  |a ZG 
OAS |a 1 
ORI |a SA-MARC-ixtheoa001.raw 
REL |a 1 
STA 0 0 |a Brazil,Brazil,Brazil,Brazil,Brazil,Northeastern Brazil,Southern Brazil,Northern Brazil,Computer game,Culture,Culture,Culture,Jurisdiction,Adjudication,Legal decision,Judgment,Finding,Regulation,State regulation,eSports (Contests) 
STB 0 0 |a Brésil,Culture,Culture,Civilisation,Civilisation,Culture,Civilisation (motif),Civilisation,Jeu vidéo,Jurisprudence,Jurisprudence,Régulation,Sport électronique 
STC 0 0 |a Brasil,Cultura,Cultura,Deportes electrónicos,Juego de computadora,Jurisprudencia,Jurisprudencia,Regulación 
STD 0 0 |a Brasile,Cultura,Cultura,Giurisprudenza <motivo>,Giurisprudenza,Insieme delle sentenze,Insieme delle sentenze,Insieme delle sentenze (motivo),Insieme delle sentenze,Regolamentazione,Sport elettronici,Videogame 
STE 0 0 |a 司法判决,裁定,文化,规则,规章,计算机游戏 
STF 0 0 |a 司法判決,裁定,文化,电子竞技,規則,規章,電腦遊戲 
STG 0 0 |a Brasil,Cultura,Cultura,Esporte eletrônico,Jogo de computador,Jurisprudência,Jurisprudência,Regulamentação 
STH 0 0 |a Бразильянец (мотив),Киберспорт,Компьютерная игра,Культура (мотив),Культура,Регулирование,Судопроизводство (мотив),Судопроизводство 
STI 0 0 |a Βραζιλία (μοτίβο),Νομολογία (μοτίβο),Νομολογία,Παιχνίδι υπολογιστή,Πολιτισμός <μοτίβο>,Πολιτισμός,Κουλτούρα,Κουλτούρα (μοτίβο),Ρύθμιση 
SUB |a REL 
SYG 0 0 |a Brasil,Brazil,Imperio do Brazil,République Fédérative du Brésil,Federative Republic of Brazil,República dos Estados Unidos do Brasil,Estados Unidos do Brasil,República Federal do Brasil,Föderative Republik Brasilien,República Federativa do Brasil,Brésil,Imperio do Brasil,République des Etats-Unis du Brésil,Brazilia,Vereinigtes Königreich von Portugal, Brasilien und den Algarven , Judikatur,Spruchpraxis , Digitales Spiel,Computerspiele,Bildschirmspiel , eSport,E-Sports,eSports,Elektronischer Sport , Mitspieler,Gamer , Culture , Marktregulierung,Staatliche Regulierung,Staat,Regulation,Staatliche Kontrolle 
TIM |a 100018220101_100020241231  |b 1822 - 2024