Stay Your Blade

In their article ‘Transmedial worlds: Rethinking cyberworld design', Klastrup and Tosca show that the core elements of a Transmedial World are: Mythos, the lore of the world, the central knowledge necessary to interpret and successfully interact with events in the world; Topos, the setting and...

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Bibliographic Details
Main Author: Veugen, Connie (Author)
Format: Electronic Article
Language:English
Check availability: HBZ Gateway
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Published: MDPI [2018]
In: Religions
Year: 2018, Volume: 9, Issue: 7, Pages: 1-24
Further subjects:B transmedia storytelling
B Myth
B game worlds
B transmediality
B transmedial worlds
B Assassin's Creed
B storyworlds
B Ethos
Online Access: Presumably Free Access
Volltext (Verlag)
Volltext (doi)

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