The HGR Framework: A Semiotic Approach to the Representation of History in Digital Games

Many game designers exploit elements, events, characters and narrations retrieved from human history in order to build consistent and intriguing settings for their digital games. The use of historical elements often involves the creation of a complexplayground created by a huge quantity of historica...

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Bibliographic Details
Subtitles:Special Issue: "Gamevironments of the Past"
Authors: Casso, Vincenzo Idone (Author) ; Thibault, Mattia 1986- (Author)
Format: Electronic Article
Language:English
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Published: [2016]
In: Gamevironments
Year: 2016, Volume: 5, Pages: 156-204
Further subjects:B perspectival
B Setting
B representing
B Digital
B history and digital games
B Modelling
B History-Game Relation Framework
B ludic
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