A digital devil’s saga: representation(s) of the demon in recent videogames

This paper investigates the use of demons in videogames. It analyses how representations of demons in videogames replicate and subvert theological and socio-historic representations. While demons can be seen as ‘loans’ from Christianity, their representations in videogames often rely on syntheses of...

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Bibliographic Details
Main Author: O'Donnell, Jonathon (Author)
Format: Electronic Article
Language:English
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Published: Heidelberg University Publishing 2015
In: Online - Heidelberg journal of religions on the internet
Year: 2015, Volume: 7, Pages: 139-160
Standardized Subjects / Keyword chains:B Video game / Computer game / Demon (Motif) / Devil
Further subjects:B Demonology
B Enlightenment
B Evil
B Videogames
B Humanism
B Secularism
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